what's covered
Every Rust concept,
tested honestly.
From fundamentals to interview-grade edge cases across 24 topic areas with progressive difficulty, so you find your gaps before an interviewer does.
async/await state machine
Rc and Arc
trait objects dyn vs generics
Send and Sync auto traits
Cow clone-on-write
Cell vs RefCell
Drop plus move interaction
error handling thiserror anyhow
Pin Unpin and self-reference
variance co contra invariant
Stacked/Tree Borrows
raw pointers and UnsafeCell
Future polling and wakers
Box<dyn Trait> dynamic dispatch
monomorphization and code bloat
From and Into conversions
Rc<RefCell<T>> combos
closures Fn FnMut FnOnce
Object safety rules
lifetime annotations on structs
Zero-cost abstraction in codegen
RefCell and interior mutability
associated types vs generics
two-phase borrows